Creating 3D environments - Version 3

My latest 3D environment course update. In this course i dive into Material mixing, tree creation and the use of photoscanend ruins and castles in a environment scene. first time i used the new Geometry nodes system in Blender. This allowed me to work on trees and a new grass setup . I worked on six scenes depending from a grassy landscape to creating a mountain landscape with ruins. more info: https://www.youtube.com/watch?v=JhkHxBBbiA8

Farmhouse - wide view of river scene

Farmhouse - wide view of river scene

Ruined landscape. Brick/plastermix on ruine model

Ruined landscape. Brick/plastermix on ruine model

Farmhouse - Close up from material mix

Farmhouse - Close up from material mix

Sunset castle - Procedural sky with photoscanned castle

Sunset castle - Procedural sky with photoscanned castle

Farmhouse - Building the scene

Mountain scene, photoscanned ruines with landscape design

Mountain scene, photoscanned ruines with landscape design

Mountain scene, close up from photoscanned ruine

Mountain scene, close up from photoscanned ruine

Mountain ruins - building teh scene

Blending materials

Forest - photoscanned trees

Forest - photoscanned trees

Trees - building a photoscanned tree

Grass landscape

Grass landscape

Release trailer