For this design, I made extensive use of photo scans to achieve the optimal result for creating a reconstruction. The houses each received their own design based on old sketches, photos, and paintings. The foundation was scanned on location and reshaped to restore its old state. The production time was much longer than usual because the reconstructions were very intensive and separate textures had to be created for each design. I used the assets from Polyhaven to shape the scene
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UE5 export realtime snow