Batavia 1627

It has been a bit silence on my Artstation page for a while, this is because I spend all my time ( 1.5 year) in my new project Batavia 1627.

I tried to merge my CG worlds into a realtime large VR environment. For this I cooperated with a Dutch museum to display all of this in a VR setup on location. We picked the HP Reverb to display the content. The project was intense, I had lots of challenges to make it work, but happy to see it all working now. All assets where made with Blender. I used the Unreal engine 4 to make it work in VR.

In this post I like to show you all the development from start to end. In short, Batavia is nowadays called Jakarta. My reference was an old map from 1627. I worked with a researcher to help me with all architecture details. Characters and boats where created by team members.

Texture Haven was used for most texture work.

Batavia 1627 VR trailer (Ue4)

CG render made with Blender cycles. view on the skyline of Batavia

CG render made with Blender cycles. view on the skyline of Batavia

CG render made with Blender cycles. View on the city square

CG render made with Blender cycles. View on the city square

CG render made with Blender cycles. Small Island near Batavia

CG render made with Blender cycles. Small Island near Batavia

CG render made with Blender cycles. view on the Batavia river

CG render made with Blender cycles. view on the Batavia river

Map reference from 1627 i used for recreate Batavia

Map reference from 1627 i used for recreate Batavia

First blockout of the main fort

First blockout of the main fort

Outlining of the city map in UE4. I split op the city and the background landscape into two terrains.

Outlining of the city map in UE4. I split op the city and the background landscape into two terrains.

Adding first buildings. Finding the right scaling

Adding first buildings. Finding the right scaling

Slowly adding more buildings and painting some first color into the world

Slowly adding more buildings and painting some first color into the world

View from above, halfways the project

View from above, halfways the project

Close up from some atap buildings. Local building design made from thatch and bamboo

Close up from some atap buildings. Local building design made from thatch and bamboo

Batavia had many architecture styles This was the chinese look

Batavia had many architecture styles This was the chinese look

Europe/dutch renaissance style.

Europe/dutch renaissance style.

random large building.

random large building.

low poly atap buildings

low poly atap buildings

low poly / random buildings

low poly / random buildings

One of the more detailed buildings

One of the more detailed buildings

Showing building development. Many structures where replaced by more detailed designs.

Showing building development. Many structures where replaced by more detailed designs.

Dutch Boat design by Nicolò Zubbini

Dutch Boat design by Nicolò Zubbini

Chinese Boat design by Nicolò Zubbini

Chinese Boat design by Nicolò Zubbini

Final skyline view in UE4

Final skyline view in UE4

Top view of the city (ue4)

Top view of the city (ue4)

random street close details (ue4)

random street close details (ue4)

inside one of the buildings (ue4)

inside one of the buildings (ue4)

inside one of the buildings (ue4)

inside one of the buildings (ue4)

market scene (ue4)

market scene (ue4)

Market scene ( ue4)

Market scene ( ue4)

main character designs inside UE4 ( Bruno Cesar)

main character designs inside UE4 ( Bruno Cesar)

Eva, main character. render in Blender cycles ( todor nikolov)

Eva, main character. render in Blender cycles ( todor nikolov)

Coen, main character. Render in Blender cycles ( todor nikolov)

Coen, main character. Render in Blender cycles ( todor nikolov)

mesties womand, NPC  ( rico cilliers)

mesties womand, NPC ( rico cilliers)

chinese salkesman, NPC (rico cilliers)

chinese salkesman, NPC (rico cilliers)

Dutch musketiers, NPC ( rico cilliers)

Dutch musketiers, NPC ( rico cilliers)

chinese villagers, NPC ( rico cilliers)

chinese villagers, NPC ( rico cilliers)

Dutch Salesman, NPC (rico cilliers)

Dutch Salesman, NPC (rico cilliers)

Chinese villager, NPC ( rico cilliers)

Chinese villager, NPC ( rico cilliers)

Indian slaves, NPC ( rico cilliers)

Indian slaves, NPC ( rico cilliers)

Batavia VR teaser ( UE4)

NG Cover

NG Cover

The final VR setup in the museum of the Golden age

The final VR setup in the museum of the Golden age